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Animation Jobs in Dunedin

1 - 8 of 8
1 - 8 of 8
Search Results - Animation Jobs in Dunedin
Twine-Dunedin
and overall aesthetic remain faithful to the reference throughout the animation. You will be responsible for producing a polished, approximately 30-second video of the character seated and speaking, with convincing facial expressions, accurate lip-sync...
Twine-Dunedin
features, proportions, and overall aesthetic remain faithful to the reference throughout the animation. You will be responsible for producing a polished, approximately 30-second video of the character seated and speaking, with convincing facial expressions...
Placements24-Dunedin
in a remote setting.Stay updated with the latest trends and technologies in motion graphics and animation software.RequirementsProven experience as a Motion Graphics Designer or similar role, with a strong portfolio showcasing your animation and design...
Twine-Dunedin
Job Description Join an independent life simulation game project focused on developing a robust character modeling and rigging pipeline in Unity. The role centers on enhancing the animation compatibility of customized characters and creating...
Outerdawn Limited-Dunedin
of gameplay systems, such as UI, animation, economy, networking, persistence, and other core game technologies. Build systems that support a live game environment, including safe updates, content releases, and maintaining player stability over time...
Candid Jobs-Dunedin
publications, presentations and internal communications. You will also contribute to short-form video content and have opportunities to use skills in photography, animation, typography and illustration.Ko wai koe | About youWe are looking for someone who...
appcast.io -
Twine-Dunedin
Job Description Twine is seeking an experienced CGI artist to create a stylized-realistic virtual influencer recreation from provided references. The project entails a ~30-second seated video with natural expression, lip-sync, and subtle gestures,...
Manukora-Dunedin
heroes Light motion - bring statics to life with subtle animation: short, looping, ~5-second assets, not full video edits Rapid iteration - most of the work is variants of what's already winning. Turn around fast, clean variant sets on new hooks...

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